Learning.IsAlgEnvSeqUntil
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IsAlgEnvSeqUntil🔗
Learning.IsAlgEnvSeqUntilAn algorithm-environment sequence: a sequence of actions and feedbacks generated by an algorithm interacting with an environment.
Learning.IsAlgEnvSeqUntil.{u_1, u_2, u_3} {𝓐 : Type u_1} {𝓨 : Type u_2} {Ω : Type u_3} {m𝓐 : MeasurableSpace 𝓐} {m𝓨 : MeasurableSpace 𝓨} {mΩ : MeasurableSpace Ω} (A : ℕ → Ω → 𝓐) (Y : ℕ → Ω → 𝓨) (alg : Algorithm 𝓐 𝓨) (env : Environment 𝓐 𝓨) (P : MeasureTheory.Measure Ω) [MeasureTheory.IsFiniteMeasure P] (N : ℕ) : PropLearning.IsAlgEnvSeqUntil.{u_1, u_2, u_3} {𝓐 : Type u_1} {𝓨 : Type u_2} {Ω : Type u_3} {m𝓐 : MeasurableSpace 𝓐} {m𝓨 : MeasurableSpace 𝓨} {mΩ : MeasurableSpace Ω} (A : ℕ → Ω → 𝓐) (Y : ℕ → Ω → 𝓨) (alg : Algorithm 𝓐 𝓨) (env : Environment 𝓐 𝓨) (P : MeasureTheory.Measure Ω) [MeasureTheory.IsFiniteMeasure P] (N : ℕ) : Prop
Code
structure IsAlgEnvSeqUntil
(A : ℕ → Ω → 𝓐) (Y : ℕ → Ω → 𝓨) (alg : Algorithm 𝓐 𝓨) (env : Environment 𝓐 𝓨)
(P : Measure Ω) [IsFiniteMeasure P] (N : ℕ) : Prop where
/-- The action sequence is measurable. -/
measurable_action n : Measurable (A n) := by fun_prop
/-- The feedback sequence is measurable. -/
measurable_feedback n : Measurable (Y n) := by fun_prop
/-- The first action has the correct law. -/
hasLaw_action_zero : HasLaw (fun ω ↦ (A 0 ω)) alg.p0 P
/-- The first feedback has the correct conditional distribution. -/
hasCondDistrib_feedback_zero : HasCondDistrib (Y 0) (A 0) env.ν0 P
/-- The next action has the correct conditional distribution given the history. -/
hasCondDistrib_action n (hn : n < N) :
HasCondDistrib (A (n + 1)) (history A Y n) (alg.policy n) P
/-- The next feedback has the correct conditional distribution given the history and
next action. -/
hasCondDistrib_feedback n (hn : n < N) :
HasCondDistrib (Y (n + 1)) (fun ω ↦ (history A Y n ω, A (n + 1) ω))
(env.feedback n) PType uses (3)
Used by (22)
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Dependency graph
Type dependencies (3)
Algorithm🔗
Learning.AlgorithmA stochastic, sequential algorithm.
Learning.Algorithm.{u_4, u_5} (𝓐 : Type u_4) (𝓨 : Type u_5) [MeasurableSpace 𝓐] [MeasurableSpace 𝓨] : Type (max u_4 u_5)Learning.Algorithm.{u_4, u_5} (𝓐 : Type u_4) (𝓨 : Type u_5) [MeasurableSpace 𝓐] [MeasurableSpace 𝓨] : Type (max u_4 u_5)
Code
structure Algorithm (𝓐 𝓨 : Type*) [MeasurableSpace 𝓐] [MeasurableSpace 𝓨] where /-- Policy or sampling rule: distribution of the next action. -/ policy : (n : ℕ) → Kernel (Iic n → 𝓐 × 𝓨) 𝓐 /-- The policy is a Markov kernel. -/ [h_policy : ∀ n, IsMarkovKernel (policy n)] /-- Distribution of the first action. -/ p0 : Measure 𝓐 /-- The first action distribution is a probability measure. -/ [hp0 : IsProbabilityMeasure p0]
Used by (216)
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Environment🔗
Learning.EnvironmentA stochastic environment.
Learning.Environment.{u_4, u_5} (𝓐 : Type u_4) (𝓨 : Type u_5) [MeasurableSpace 𝓐] [MeasurableSpace 𝓨] : Type (max u_4 u_5)Learning.Environment.{u_4, u_5} (𝓐 : Type u_4) (𝓨 : Type u_5) [MeasurableSpace 𝓐] [MeasurableSpace 𝓨] : Type (max u_4 u_5)
Code
structure Environment (𝓐 𝓨 : Type*) [MeasurableSpace 𝓐] [MeasurableSpace 𝓨] where /-- Distribution of the next observation as function of the past history. -/ feedback : (n : ℕ) → Kernel ((Iic n → 𝓐 × 𝓨) × 𝓐) 𝓨 /-- The feedback kernels are Markov kernels. -/ [h_feedback : ∀ n, IsMarkovKernel (feedback n)] /-- Distribution of the first observation given the first action. -/ ν0 : Kernel 𝓐 𝓨 /-- The initial observation kernel is a Markov kernel. -/ [hp0 : IsMarkovKernel ν0]
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history🔗
Learning.history
History of the algorithm-environment sequence up to time n.
Learning.history.{u_1, u_2, u_3} {𝓐 : Type u_1} {𝓨 : Type u_2} {Ω : Type u_3} (A : ℕ → Ω → 𝓐) (Y : ℕ → Ω → 𝓨) (n : ℕ) (ω : Ω) : ↥(Finset.Iic n) → 𝓐 × 𝓨Learning.history.{u_1, u_2, u_3} {𝓐 : Type u_1} {𝓨 : Type u_2} {Ω : Type u_3} (A : ℕ → Ω → 𝓐) (Y : ℕ → Ω → 𝓨) (n : ℕ) (ω : Ω) : ↥(Finset.Iic n) → 𝓐 × 𝓨
Code
def history (A : ℕ → Ω → 𝓐) (Y : ℕ → Ω → 𝓨) (n : ℕ) (ω : Ω) : Iic n → 𝓐 × 𝓨 := fun i ↦ (A i ω, Y i ω)
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